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AI: Coordination and Collaboration
Optimal guard positioning and POI covering implementation with RRT* and K-Means Clustering in Unreal Engine using C++.
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AI: Motion Models and Path Planning
Implementation of path planning algorithm Kinodynamic RRT* in Unreal Engine using C++ with 6 motion models.
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Cohort Analysis Tool (CAT)
CAT is a web-based visualization tool made using d3.js, that shows the data of prostate cancer patients in Sweden
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Interactive Storytelling
An interactive webpage with speech recognition where the user progresses the animated story by reading it out loud.
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No Country For Zombies
NCFZ is a multi-player game played on microsoft pixelsense and up to 4 android phones, implemented in Unity with C#.
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The Corporate Ladder
The Corporate Ladder is a third person click & point sandbox puzzle game implemented using Unreal Engine.
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Umb-VR-ella
Umb-vr-ella is a VR game implemented in Unreal Engine and played on a Oculus Rift headset with a phone as controller.
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Volumetric Clouds
Rendering of volumetric clouds with the implemented ray marcher algorithm using Unreal Engine