AI: Coordination and Collaboration
Optimal guard positioning and POI covering implementation with RRT* and K-Means Clustering in Unreal Engine using C++.
AI: Motion Models and Path Planning
Implementation of path planning algorithm Kinodynamic RRT* in Unreal Engine using C++ with 6 motion models.
Cohort Analysis Tool (CAT)
CAT is a web-based visualization tool made using d3.js, that shows the data of prostate cancer patients in Sweden
Interactive Storytelling
An interactive webpage with speech recognition where the user progresses the animated story by reading it out loud.
No Country For Zombies
NCFZ is a multi-player game played on microsoft pixelsense and up to 4 android phones, implemented in Unity with C#.
The Corporate Ladder
The Corporate Ladder is a third person click & point sandbox puzzle game implemented using Unreal Engine.
Umb-VR-ella
Umb-vr-ella is a VR game implemented in Unreal Engine and played on a Oculus Rift headset with a phone as controller.
Volumetric Clouds
Rendering of volumetric clouds with the implemented ray marcher algorithm using Unreal Engine